VECTOR
ENGINE
An interactive vector-field simulation engine with real-time particle visualization, live parameter controls, and reusable experiment presets.
EXPLORE SOURCE ↗I’m Uday Patel, a computer science student and developer building applied AI, industrial automation, and technical systems that hold up in the real world.
MOST SOFTWARE WAITS FOR A PERFECT PROBLEM.
I BUILD FOR THE ONE THAT EXISTS.
Find the friction hiding inside real operations.
Turn ambiguity into a clear, testable system.
Deliver tools people can depend on every day.
Independent explorations in simulation, search, and the design decisions behind dependable software.
An interactive vector-field simulation engine with real-time particle visualization, live parameter controls, and reusable experiment presets.
EXPLORE SOURCE ↗A chess engine built around legal move generation, board evaluation, and alpha-beta pruning to explore efficient game-tree search.
EXPLORE SOURCE ↗Technical leadership and software engineering applied where uptime, clarity, and people all matter.
I’m pursuing a B.S. in Computer Science at Arizona State University, graduating in December 2027.
I like the full engineering loop: finding a problem worth solving, designing the system, and making it genuinely useful for the people relying on it.
Beyond development, I lead marketing initiatives for sunhacks, ASU’s student hackathon. Earlier work directing film productions still shapes how I approach storytelling, collaboration, and delivery under pressure.
04 / OPEN CHANNEL
I’m interested in software engineering opportunities, useful technical problems, and ambitious teams that care about how things work.
UPATEL22@ASU.EDU ↗